The most notable change The Escapists 2 delivers is a wider variety of confines to escape, from Wild West holding cells to futuristic space prisons. The improvements over the previous game are plentiful and novel, but the frequent loss of progress and lack of manual saves stifles experimentation. ![]() The Escapists 2 gives you the same types of tools to escape a variety of themed confines, but also shares the tedium of working slowly toward an elusive goal. The men spent six months preparing, and used everything from papier-mâché dummy heads left in beds to raincoats stitched together into a lifeboat. ![]() ![]() Almost everyone has heard of history's amazing prison escapes, like Frank Morris, John Anglin, and Clarence Anglin fleeing from the world-famous Alcatraz Federal Penitentiary in 1962.
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